What gives you your networth?

Started by taekwondokid42, May 24, 2008, 03:02:37 PM

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taekwondokid42

What gives you your networth, and how much does it give you? Here is what I know:

Land*500

Free Land*100

Rats

Weasels*2

Stoats*4

Skiffs*6

Leaders*2

Workers*3

Food/50

Cash/2500


Does anybody know of anything else?

lonewolf1817

we should play a round where leaders can be bought and sold on the public market :)
When you have done soemthing right, no one will know you have done anything at all

Shadow


What gives you your networth, and how much does it give you? Here is what I know:

Land*500

Free Land*100

Rats*1

Weasels*1.5

Stoats*3

Skiffs*6

Leaders*2

Workers*3

Food/50

Cash/2500


Does anybody know of anything else?
<=holbs-.. ..-holbs=> <=holbs-..

CobyCopper

Loyalty/80 or so. I'm not sure of the exact number, but I think it's 1/80.

The Lady Shael

#4
Here it is:


Leaders * 2,
Workers * 3,
(Cash + Savings/2 - Loan*2)/(5 * Base Market Cost of Rats),
Land * 500,
Free land * 100,
Cities * 750,000


Then for all of your troops and food (exact same process for troops and food on the market):

Number of Items * (Base Market Cost of Item/Base Market Cost of Rats)

Base Market Costs:
Rats - 500
Weasels - 1000
Stoats - 2000
Skiffs - 3000
Food - 10

So their networth value is:
Rats * 1
Weasels * 2
Stoats * 4
Skiffs * 6
Food * 0.02


~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Alazar is Back

Quote from: lonewolf1817 on May 24, 2008, 03:57:05 PM
we should play a round where leaders can be bought and sold on the public market :)

There it is!!! That was my idea for a round, or at least one of them, i think it would be awesome, but they would have to be really lance otherwise they could taken advantage of way to easily.
Turbo Highest Rank:Co-Emperor with Wolf Snare, Emperor

One of the most underrated players at RWL..

taekwondokid42

loyalty gives you NW ???

And if you were to make buying and selling leaders a possiblilty, you might as well make buying and selling loyalty also possible.

CobyCopper

Quote from: Alazar is Back on May 24, 2008, 05:38:56 PM
Quote from: lonewolf1817 on May 24, 2008, 03:57:05 PM
we should play a round where leaders can be bought and sold on the public market :)

There it is!!! That was my idea for a round, or at least one of them, i think it would be awesome, but they would have to be really lance otherwise they could taken advantage of way to easily.

Not a bad idea for a round, but I would have to say there should be a check, for example, limiting to 175 leaders/hut to prevent someone from buying 10,000,000 extra leaders to break someone a few times. It should be like "You purchase 47,129 leaders from the market for $47,129,000, but your Generals refuse to buy more!"

The Lady Shael

~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Alazar is Back

Quote from: taekwondokid42 on May 24, 2008, 05:52:36 PM
loyalty gives you NW ???

And if you were to make buying and selling leaders a possiblilty, you might as well make buying and selling loyalty also possible.

Sounds good to me :) we just had an indy round why not have a leader round?
Turbo Highest Rank:Co-Emperor with Wolf Snare, Emperor

One of the most underrated players at RWL..

CobyCopper

I'd hardly call this an indy round--this is a leader round really.

Alazar is Back

Quote from: CobyCopper on May 24, 2008, 08:38:39 PM
I'd hardly call this an indy round--this is a leader round really.

Ok, let me clarify myself. It was meant to be an indy round. Better?
Turbo Highest Rank:Co-Emperor with Wolf Snare, Emperor

One of the most underrated players at RWL..

taekwondokid42

I'm not so sure that it was meant to be an indy round...  Leaders certainly don't seem to be at much of a disadvantage.

Shadow

No round is meant for a specific strat, it just turns out that this one was balanced oddly.
<=holbs-.. ..-holbs=> <=holbs-..

taekwondokid42

I'm pretty sure that leaders would have a hard time leadering if there were no huts. ::)

But then, you could always run a forager or market strat.