Shael is bored.

Started by The Lady Shael, May 13, 2008, 07:52:29 PM

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The Lady Shael

I need more bugs to fix! I keep forgetting to write them down. If you know of any, post them here pleaseeee.
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Shadow

Apostrophe glitch is still happening on a much smaller scale than before. 2% health loss on reg. redout glitches in goldmine. ^_^
<=holbs-.. ..-holbs=> <=holbs-..

The Lady Shael

I thought Reg was supposed to have 2% health loss....it's 4%? I keep mixing it up with Turbo.
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Wolf Snare

6%. buuut, you can probably afford to wait till im done running :D
1. Fire Bringer (#22)
1. Jaturungkabart (#12)
1. Estranged (#50)
1. Fierce Deity (#17) 
1. bored... (#98)
1. Versace (#24)
1. Noah Calhoun (#10)
1. Day Old Hate (#7)
1. The Grand Optimist (#12)
1. Beast Mode (#7)

The Lady Shael

Nah, no time like the present. =p

Goldmine bug fixed.

Working on the apostrophe/message bug...though if I'm not mistaken, messages in your Mailbox should be displaying quotes and slashes correctly. They are for me, anyway. o.o
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Shadow

Quote from: The Lady Shael on May 13, 2008, 08:15:31 PM
I thought Reg was supposed to have 2% health loss....it's 4%? I keep mixing it up with Turbo.

6 for single troops attacks, 8 for standards, 2 for leader missions.
<=holbs-.. ..-holbs=> <=holbs-..

Wolf Snare

also, market is brokened.
1. Fire Bringer (#22)
1. Jaturungkabart (#12)
1. Estranged (#50)
1. Fierce Deity (#17) 
1. bored... (#98)
1. Versace (#24)
1. Noah Calhoun (#10)
1. Day Old Hate (#7)
1. The Grand Optimist (#12)
1. Beast Mode (#7)

Shadow

#7
Not really a bug, but if you condensed the enrich bonus messages into one it would really help loading times. Like "86,303,850 extra food is stocked", instead of

3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked
3,452,154 extra food is stocked

::)
<=holbs-.. ..-holbs=> <=holbs-..

The Lady Shael

Quote from: Shadow on May 13, 2008, 08:50:06 PM
Quote from: The Lady Shael on May 13, 2008, 08:15:31 PM
I thought Reg was supposed to have 2% health loss....it's 4%? I keep mixing it up with Turbo.

6 for single troops attacks, 8 for standards, 2 for leader missions.

Really now? Looking through the code, it currently has -6 health for all attacks, with -7 health for chaos and surprise attacks.

Quote from: Wolf Snare on May 13, 2008, 08:51:14 PM
also, market is brokened.

What's wrong with the market?
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Shadow

#9
Quote from: The Lady Shael on May 13, 2008, 09:02:35 PM
Quote from: Shadow on May 13, 2008, 08:50:06 PM
Quote from: The Lady Shael on May 13, 2008, 08:15:31 PM
I thought Reg was supposed to have 2% health loss....it's 4%? I keep mixing it up with Turbo.

6 for single troops attacks, 8 for standards, 2 for leader missions.

Really now? Looking through the code, it currently has -6 health for all attacks, with -7 health for chaos and surprise attacks.

I'm pretty sure surprise attacks are supposed to be 18% health per. The rest should be 6/8/2 as I said earlier, unless I am far off. Snare?

Question: has modified sack based on ratio as a percentage been put in place on reg? It should be :)
<=holbs-.. ..-holbs=> <=holbs-..

Wolf Snare

Nope, you were spot on Shads.

Also, if you are looking for silly little bugs, heres one for you

Jager Bomb (#6)
Clan: The Best Black Smoke (#20)
Clan: Lost Mission: Move South
Success

See, the attack was actually "capture city"

and the outcome was actually "failed" not "success"
1. Fire Bringer (#22)
1. Jaturungkabart (#12)
1. Estranged (#50)
1. Fierce Deity (#17) 
1. bored... (#98)
1. Versace (#24)
1. Noah Calhoun (#10)
1. Day Old Hate (#7)
1. The Grand Optimist (#12)
1. Beast Mode (#7)

The Lady Shael

I don't think the modified sack has been put in place... can you elaborate? What ratio?

Snare: Those silly little bugs are exactly what I'm looking for. =p Thanks very much.
~The Lady Shael Varonne the Benevolent of the Southern Islands, First Empress of Mossflower Country, and Commandress of the Daughters of Delor

RWLers, your wish is my command...as long as it complies with the rules.


Shadow

#12
Quote from: The Lady Shael on May 13, 2008, 09:23:26 PM
I don't think the modified sack has been put in place... can you elaborate? What ratio?

Last turbo round sack was modified by ratio: if you leader/land ratio was 180, say, then sack worked at 180% efficiency. If it was 50, sack worked half as well. It was limited to 40% at the low end and 200% at the high end. I was under the impression that the change would move to reg too.

But the health fixes are priority right now. They are really messing with the balance of the game.

Single troop attacks, all types - 6% health
standard attack, all types - 8% health
surprise attack, all types - 18% health
leader mission, all types - 2% health
<=holbs-.. ..-holbs=> <=holbs-..

Wolf Snare

Missions: Success
$306,177,450 Cash
850,493 Food


Why is goldmine giving food?
1. Fire Bringer (#22)
1. Jaturungkabart (#12)
1. Estranged (#50)
1. Fierce Deity (#17) 
1. bored... (#98)
1. Versace (#24)
1. Noah Calhoun (#10)
1. Day Old Hate (#7)
1. The Grand Optimist (#12)
1. Beast Mode (#7)

Peace Alliance

condensing enrish would be wonderful, and right now it seems to be saying we made the extra for the 5%, AND the extra 2% if you're in a clan... And the idea is now that clanned wolves get 7%. Donno if thats just the readout...

I believe shadow is right about the attack healths... but 18% for surprise sounds like way too much, does anyone remember for sure (curse my number-forgetting brain!)