If you are bored

Started by Shadow, September 09, 2012, 02:09:17 PM

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Shadow

Is there ever a time when all three cars in my signature are vertically aligned?
<=holbs-.. ..-holbs=> <=holbs-..

Camaclue

Quote from: Ungatt Trunn II on November 12, 2012, 09:10:32 PM
ey M8 ur cheeky i swear ill wreck ur [poop]

Holby

I will not deleted this

Camaclue

Quote from: Ungatt Trunn II on November 12, 2012, 09:10:32 PM
ey M8 ur cheeky i swear ill wreck ur [poop]

Durza

the answer is yes, right when they start
Question Mark (?)
Life is chaos, some of it is just more orderly.
Not liable for anything a Spa mod may change in my posts

Shadow

Quote from: Holby on September 14, 2012, 09:14:17 AM
Those are cars?
No, they're Holbies. That's how I picture you, anyway.

@Durza: WELL AREN'T YOU CLEVER
<=holbs-.. ..-holbs=> <=holbs-..

Camaclue

Just me and my Holby and miles of Shadow.
Quote from: Ungatt Trunn II on November 12, 2012, 09:10:32 PM
ey M8 ur cheeky i swear ill wreck ur [poop]

Holby

Quote from: Shadow on September 14, 2012, 11:41:28 AM
Quote from: Holby on September 14, 2012, 09:14:17 AM
Those are cars?
No, they're Holbies. That's how I picture you, anyway.

@Durza: WELL AREN'T YOU CLEVER
Definite improvement.
I will not deleted this

Durza

Question Mark (?)
Life is chaos, some of it is just more orderly.
Not liable for anything a Spa mod may change in my posts

Camaclue

Quote from: Ungatt Trunn II on November 12, 2012, 09:10:32 PM
ey M8 ur cheeky i swear ill wreck ur [poop]

Calisto

This is probably possible to solve by using a couple of math equations. According to the page source, the "cars" move at rates of 9, -11, and 7 pixels per jump (setting left as the positive direction).

If each car is reduced to the size of one pixel, the position can be expressed by a sawtooth function.
p(t) = d ( (v / d)t - floor( (v / d) * t))
d = width of window (pixels)
v = car velocity (pixels/jump)
t = number of jumps (jumps)

I could be wrong though.

Raggon

I dont feel like doing that equation... :(
I void warranties
Silence is golden, but duct tape is silver
What happens if you get scared half to death twice?

Camaclue

Quote from: Ungatt Trunn II on November 12, 2012, 09:10:32 PM
ey M8 ur cheeky i swear ill wreck ur [poop]

Krowdon

Quote from: Ashyra Nightwingi have work to do and that is why i'm playing rwl, this is how it always works

Shadow

Quote from: Calisto on September 20, 2012, 04:49:03 PM
This is probably possible to solve by using a couple of math equations. According to the page source, the "cars" move at rates of 9, -11, and 7 pixels per jump (setting left as the positive direction).

If each car is reduced to the size of one pixel, the position can be expressed by a sawtooth function.
p(t) = d ( (v / d)t - floor( (v / d) * t))
d = width of window (pixels)
v = car velocity (pixels/jump)
t = number of jumps (jumps)

I could be wrong though.

You're certainly on the right track. Keep going!
<=holbs-.. ..-holbs=> <=holbs-..