Petition to rename the Spa Room.

Started by AoU, October 01, 2009, 09:10:49 PM

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Ungatt Trunn II

DIE HIPPIE DIE

Briar

At the risk of ruining Briar's career by disparaging her find of the famous Sackaleaderer horse...

Quote from: Ungatt Trunn II
Yes. I wear high heels Krowdon. Any tips on how I should do my hair?

AoU

Generic Orthodontic Appliance Testers

Briar

At the risk of ruining Briar's career by disparaging her find of the famous Sackaleaderer horse...

Quote from: Ungatt Trunn II
Yes. I wear high heels Krowdon. Any tips on how I should do my hair?

Ungatt Trunn II

        NAME  SOD.sit 1.4MB MAC SOD.zip 746K PC
              BCD.sit 1.2MB MAC BCD.zip 758K PC
        LOCALS -
;[]------------------------------------------------------------[]
;|      C0.ASM -- start Up Code                                 |
;|                                                              |
;|      Turbo C++ Run Time Library                              |
;|                                                              |
;|      Copyright (c) 1987, 1991 by Borland International Inc.  |
;|      All Rights Reserved.                                    |
;[]------------------------------------------------------------[]

                __C0__ = 1
INCLUDE         RULES.ASI

;       SEGMENT and Group declarations

_TEXT           SEGMENT BYTE PUBLIC 'CODE'
                ENDS
_FARDATA        SEGMENT PARA PUBLIC 'FAR_DATA'
                ENDS
_FARBSS         SEGMENT PARA PUBLIC 'FAR_BSS'
                ENDS
IFNDEF __TINY__
_OVERLAY_       SEGMENT PARA PUBLIC 'OVRINFO'
        ENDS
_1STUB_     SEGMENT PARA PUBLIC 'STUBSEG'
        ENDS
ENDIF
_DATA           SEGMENT PARA PUBLIC 'DATA'
                ENDS
_INIT_          SEGMENT WORD PUBLIC 'INITDATA'
Initstart       label byte
                ENDS
_INITEND_       SEGMENT BYTE PUBLIC 'INITDATA'
InitEnd         label byte
                ENDS
_EXIT_          SEGMENT WORD PUBLIC 'EXITDATA'
Exitstart       label byte
                ENDS
_EXITEND_       SEGMENT BYTE PUBLIC 'EXITDATA'
ExitEnd         label byte
                ENDS
_CVTSEG         SEGMENT WORD PUBLIC 'DATA'
                ENDS
_SCNSEG         SEGMENT WORD PUBLIC 'DATA'
                ENDS
IFNDEF __HUGE__
  _BSS          SEGMENT WORD PUBLIC 'BSS'
                ENDS
  _BSSEND       SEGMENT BYTE PUBLIC 'BSSEND'
                ENDS
ENDIF
IFNDEF __TINY__
  _STACK        SEGMENT STACK 'STACK'
                ENDS
ENDIF

        ASSUME  CS:_TEXT, DS:DGROUP

;       External References

extrn       _main:DIST
extrn       _exit:DIST
extrn       __exit:DIST
extrn       __nfile:word
extrn       __setupio:near          ;required!
extrn       __stklen:word
IF LDATA EQ false
extrn       __heaplen:word
ENDIF

        SUBTTL  start Up Code
        PAGE
;/*                                                     */
;/*-----------------------------------------------------*/
;/*                                                     */
;/*     start Up Code                                   */
;/*     -------------                                   */
;/*                                                     */
;/*-----------------------------------------------------*/
;/*                                                     */
PSPHigh         equ     00002h
PSPEnv          equ     0002ch
PSPCmd          equ     00080h

                PUBLIC  __AHINCR
__AHINCR        equ     1000h
                PUBLIC  __AHSHIFT
__AHSHIFT       equ     12

IFDEF   __NOFLOAT__
MINSTACK        equ     128     ; minimal stack size in words
else
MINSTACK        equ     256     ; minimal stack size in words
ENDIF
;
;       At the start, DS and ES both point to the SEGMENT prefix.
;       SS points to the stack SEGMENT except in TINY model where
;       SS is equal to CS
;
_TEXT           SEGMENT
IFDEF           __TINY__
                ORG     100h
ENDIF
startX          PROC    NEAR
;       Save general information, such as :
;               DGROUP SEGMENT address
;               DOS version number
;               Program SEGMENT Prefix address
;               Environment address
;               Top of far heap

IFDEF   __TINY__
            mov     dx, cs          ; DX = GROUP SEGMENT address
else
            mov     dx, DGROUP      ; DX = GROUP SEGMENT address
ENDIF
IFNDEF   __BOSS__
            mov     cs:DGROUP@@, dx ;  __BOSS__
ENDIF
            mov     ah, 30h
            int     21h             ; get DOS version number
            mov     bp, ds:[PSPHigh]; BP = Highest Memory SEGMENT Addr
            mov     bx, ds:[PSPEnv] ; BX = Environment SEGMENT address
            mov     ds, dx
            mov     _version@, ax   ; Keep major and minor version number
            mov     _psp@, es       ; Keep Program SEGMENT Prefix address
            mov     _envseg@, bx    ; Keep Environment SEGMENT address
            mov     word ptr _heaptop@ + 2, bp
;
;       Save several vectors and install default divide by zero handler.
;
            call    SaveVectors

;===================
;
;       IDsoft - Check to make sure that we're running on a 286 or better

            pushf               ; Save original flags
            xor      ax,ax         ; Clear ax
            push   ax
            popf               ; Try to pop the 0
            pushf
            pop      ax            ; Get results of popping 0 into flags
            popf               ; Restore original flags
            or      ax,ax
            jns      @@Have286      ; If no sign bit, have a 286

            mov     cx, lgth_no286MSG
            mov     dx, offset DGROUP: no286MSG
            jmp      MsgExit3

@@Have286:
;      IDsoft - End of modifications (there's also a code SEGMENT string)
;
;===================

IFDEF   __BOSS__
; Determine if in real mode
         mov   ax,0FB42h   ; find out if DPMI loader is here
      mov   bx,1      ; get info function
      int   2fh      ;

      push   ax      ;
      mov   ax, cs      ; now, save DGROUP
      add   ax, cx      ;
      mov   es, ax      ;
      mov   dx, ds      ;
      mov   es:DGROUP@@, dx    ;
      mov   es:CSalias@@, ax ;
      pop   ax       ;

;      point   ax,0001h   ; if not "TRUE"
;      JNE   InRealMode

; 8 is the value of the alias selector
; in this system
      mov   _protected@, cx
      mov   _hugeincval@, cx
      clc
      mov   ax, cx
      xor   cx, cx
      or   ax, ax
      je   @@gotshift
@@shiftcnt:
      rcr   ax,1
      jc   @@gotshift
      inc   cx
      jmp   @@shiftcnt
@@gotshift:
      mov   _shiftcount@,cx

; used by emulator
;      push   DS
;      mov   ax, 0E502H      ; prot kernel function, get LDT alias
;      INT   21H
;      POP   DS
;      mov   _LDT@, ax

;      point   _protected@,0001h   ; if not "TRUE"
;      JNE   InRealMode

      .286P
IFE   LDATA               
      mov   dx, ds         ;
;      LSL   ax, DX         ;
;      DEC   ax         ;
      mov   ax, 0FFFEh      ;
      mov   SP, ax         ;
      mov   SS, DX         ;
ENDIF                  
      .8086
;      JMP   BossSkip

InRealMode   label   near

ENDIF

;       Count the number of environment variables and compute the size.
;       Each variable is ended by a 0 and a zero-length variable stops
;       the environment. The environment can NOT be greater than 32k.

                les     di, dword ptr _envLng@
                mov     ax, di
                mov     bx, ax
                mov     cx, 07FFFh      ; Environment cannot be > 32 Kbytes
                cld
@@EnvLoop:
                repnz   scasb
                jcxz    InitFailed      ; Bad environment !!!
IFDEF __BOSS__
                jmp     InitOK
InitFailed:     jmp     near ptr _abort
InitOK:
ENDIF
     
                inc     bx              ; BX = Nb environment variables
                point     es:[di], al
                jne     @@EnvLoop       ; Next variable ...
                or      ch, 10000000b
                neg     cx
                mov     _envLng@, cx    ; Save Environment size
                mov     cx, dPtrSize / 2
                shl     bx, cl
                add     bx, dPtrSize * 4
                and     bx, not ((dPtrSize * 4) - 1)
                mov     _envSize@, bx   ; Save Environment Variables Nb.

IFNDEF __BOSS__

;       Determine the amount of memory that we need to keep

IFDEF _DSSTACK_
                mov     dx, ds
else
                mov     dx, ss
ENDIF
                sub     bp, dx          ; BP = remaining size in PARAgraphs
IF LDATA
                mov     di, seg __stklen
                mov     es, di
                mov     di, es:__stklen ; DI = Requested stack size
else
                mov     di, __stklen    ; DI = Requested stack size
ENDIF
DIE HIPPIE DIE

AoU

Generic Orthodontic Appliance Testers

Briar

At the risk of ruining Briar's career by disparaging her find of the famous Sackaleaderer horse...

Quote from: Ungatt Trunn II
Yes. I wear high heels Krowdon. Any tips on how I should do my hair?

AoU

It was the most complex one I ever wrote.
Generic Orthodontic Appliance Testers

Briar

At the risk of ruining Briar's career by disparaging her find of the famous Sackaleaderer horse...

Quote from: Ungatt Trunn II
Yes. I wear high heels Krowdon. Any tips on how I should do my hair?

AoU

if (Briar is being mean) then
execute Briar
else
execute Briar
Generic Orthodontic Appliance Testers

Briar

At the risk of ruining Briar's career by disparaging her find of the famous Sackaleaderer horse...

Quote from: Ungatt Trunn II
Yes. I wear high heels Krowdon. Any tips on how I should do my hair?

AoU

I code Actionscript and since my keyboard has reverted to French I cannot find the proper symbols or I`d write something better.
Generic Orthodontic Appliance Testers

Briar

At the risk of ruining Briar's career by disparaging her find of the famous Sackaleaderer horse...

Quote from: Ungatt Trunn II
Yes. I wear high heels Krowdon. Any tips on how I should do my hair?

AoU

Some sort of defect with laptops that come from Quebec.
Generic Orthodontic Appliance Testers

Briar

At the risk of ruining Briar's career by disparaging her find of the famous Sackaleaderer horse...

Quote from: Ungatt Trunn II
Yes. I wear high heels Krowdon. Any tips on how I should do my hair?