Problem in BAXX source code...

Started by The Weasel Liberation Mov, February 19, 2004, 12:05:05 AM

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The Weasel Liberation Mov

 CREATE TABLE `eras` (
 `id` tinyint(3) unsigned NOT NULL auto_increment,
 `name` tinytext NOT NULL,
 `peasants` tinytext NOT NULL,
 `food` tinytext NOT NULL,
 `runes` tinytext NOT NULL,
 `armtrp` tinytext NOT NULL,
 `lndtrp` tinytext NOT NULL,
 `flytrp` tinytext NOT NULL,
 `seatrp` tinytext NOT NULL,
 `wizards` tinytext NOT NULL,
 `homes` tinytext NOT NULL,
 `shops` tinytext NOT NULL,
 `industry` tinytext NOT NULL,
 `barracks` tinytext NOT NULL,
 `labs` tinytext NOT NULL,
 `farms` tinytext NOT NULL,
 `towers` tinytext NOT NULL,
 `o_armtrp` tinyint(3) unsigned NOT NULL default '2',
 `d_armtrp` tinyint(3) unsigned NOT NULL default '1',
 `o_lndtrp` tinyint(3) unsigned NOT NULL default '3',
 `d_lndtrp` tinyint(3) unsigned NOT NULL default '5',
 `o_flytrp` tinyint(3) unsigned NOT NULL default '5',
 `d_flytrp` tinyint(3) unsigned NOT NULL default '2',
 `o_seatrp` tinyint(3) unsigned NOT NULL default '6',
 `d_seatrp` tinyint(3) unsigned NOT NULL default '8',
 `t_ind` float(3,2) NOT NULL default '1.00',
 `t_rune` float(3,2) NOT NULL default '1.00',
 `t_land` float(3,2) NOT NULL default '1.00',
 `t_peasants` float(3,2) NOT NULL default '1.00',



INSERT INTO `eras` VALUES (3, 'Northlands', 'Laborers', 'Chow', 'Popularity', 'Kayaks', 'Luggers', 'Cutters', 'Brigantines', 'Officers', 'Inns', 'Shops', 'Shipyards', 'Quarters', 'Offices', 'Farms', 'Lookouts', 2, 1, 2, 6, 5, 3, 6, 8, _____9, 5,____ '1.15', '1.00', '1.80', '1.00');

Notice the 9 and 5 (____ added for emphasis)? They don't seem to fit anywhere. My only guess is that they are a remanent of the fifth unit experiment.

Retto, am I right? Should the 9 and 5 be deleted?
Highest rank on Regular: 1st
Highest rank on Turbo: 9th

Retto

 oh, yeah. probably. Sorry...seems there are one or two things in the initial setup things which need fixing.
The 'ittle otter,
Retto