camps

Started by Uiblis, December 08, 2011, 07:41:05 PM

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Uiblis

what equations show how camps affect merc price/time to put troops on market?
I love bad [berries] that's my [fruity] problem

Shadow

If I recall correctly, and I might not, merc buy prices are multipled by 1-camps/(2*land), to a maximum of 40% camps. After that they stop being effective. Sell prices are multiplied by 1+camps/(2*land), and again stop being effective at 40% camps.

The maximum amount in mercs is proportional to (land + 2*camps) so if you are all camps, you will get triple the amount in mercs.

I don't know the equation for time-to-market.

<=holbs-.. ..-holbs=> <=holbs-..

Uiblis

#2
Thanks.

To clarify, is the two 1-camps/(2*land) and 1+camps/(2*land) subtracted and added to the price, respectively? (instead of multiplied)

Also, wouldn't this equation make building camps when at high land nearly useless?

I love bad [berries] that's my [fruity] problem

Shadow

#3
it's mmultipplied. For example, if you have 50000 land and 10000 camps and the base price is 500 to buy and 200 to sell (say), then the new buy price is

500*(1-10000/100000)=500*0.9=450

and the new sell price is 200*(1+10000/100000)=200*1.1=220

Yes, 10000 camps at 50000 land is not the same as 10000 camps at 100000 land. What matters is the percentage of your land that is on camps, not the actual number of camps themselves.

Basically, at x% camps, your buy prices are reduced by (x/2)% and your sell prices are raised by (x/2)%
<=holbs-.. ..-holbs=> <=holbs-..

Uiblis

#4
Ah. Makes sense.

I thought it was like that at first, then saw the negative number and assumed that camps was in terms of a percentage.

like (1-percentage of huts)

but I was wrong. Thanks again.
I love bad [berries] that's my [fruity] problem