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Messages - -Vektor-

#1
Turbo Discussion / Re: Top 15
July 29, 2010, 10:13:47 PM
Quote from: Twilight Shadow on July 29, 2010, 05:06:27 PM
Guess who he was its pretty obvious vektor.... just saying logical look at the two members and think about it for 5 seconds then you will know

Yeah, I came to that conclusion...was a bit confused because I thought Dirty Harry was someone else...because of comments from a few other people, who (correct me if I'm wrong) seemed to believe Harry was Holby:


Quote from: Wolf Snare on July 26, 2010, 05:05:50 PM
heheh, pretty sure H-...arry forgot he was on this username.

Quote from: Gen. Volkov on July 27, 2010, 08:21:06 PM
QuoteAh, now you see? If you two would stop squabbling for half a second suddenly your great pals.

That's because H-...arry stepped out of character.
#2
Polling / Re: Dirty Harry
July 29, 2010, 10:31:07 AM
Quote from: Firetooth on July 29, 2010, 09:46:35 AM
Harry is the hyde to my jekyl, basically my other account, just to clarify.
Most of that just seems like talk and nothing less. Apologies if I am misrepresenting your ability, but I saw you do nothing against Shadow, and I saw you openly complain about the lack of land but do nothing to prevent it.
And no, I made plenty of troops. You just had more then one warlord to offload to. Team indy is not difficult at all, all you need is two people to offload in your net range, and I had neither (for most the second half I didn't even have a clan mate!). In my last 2 runs when I actually had a clan member in range, I made quite a few weasels, I'd be surprised if me or Shadow doesn't have most weasels in the immort.

Just talk?

Eh, from early on I knew we just needed an indy to mass some troops for the break Shadow (or I could take him down with leaders as mentioned, but that was a last resort against someone who had done nothing against me)...my food massing was going pretty awesome considering the land I had available, and I feel more in control as a leaderer, so I decided to try and enlist someone else to do the indying for me...First I tried Morawrath, but even with my attempts at teaching he just did not have a clue. Then Star-wolf, but he went away for a few days after I got him to switch to rat.
By the time I gave up on that idea and started talking with Volk about teaming up, Gen turned up and solved the problem.

In hindsight I should have switched to indy and clanned with  Volk early on.

If you're going to assume I'm all talk because you didn't see me damage Shadow, then I'm going to assume you're a sub-par indy on the evidence that I didn't see you produce many troops.
#3
Polling / Re: Dirty Harry
July 29, 2010, 04:54:57 AM
Quote from: Dirty Harry on July 28, 2010, 02:58:53 AM
Are you talking about vektor? The one that sat around all round and did nothing but steal from an indy till somebody else came along to free the land for him? That one?


What the heck?
For the first two weeks I was the only player who stayed within range of Shadow, biding my time until a competent indy came along, as I knew they eventually would. Shadow was no threat to me at the time...I could easily  have clanned and destroyed him in a single run, by myself, if things started getting to out of hand (Not intending to take a shot at Shadow, he's a great player...just stating the facts... I was a stoat, could easily have suicided, academied back up, clanned and destroyed with murders + poisons).
However he had done nothing to me at the time, and I was still getting reasonable land each run, so there was no need.

I stole a bit of cash from you twice, because you kept knocking me to 4k land. You should also learn to raise defences.

Lucy came along and broke the lock in a single run out of protection I believe, so yeah the credit for that goes completely to Gen, very well done. Shortly after I formed Burn with Volk, switched to Rat, and proceeded with producing at least twice the amount of troops per run than you seemed capable of.



To say I sat around and did nothing all round is a ridiculous statement. I expect what you really meant to say was, well done, you were the best.




# Sorry for offtopic post.
#4
Turbo Discussion / Re: Top 15
July 29, 2010, 04:34:30 AM
Quote from: Firetooth on July 29, 2010, 03:34:19 AM
Quote from: Wolf Snare on July 28, 2010, 10:12:59 PM
you were too high. It's too bad we didnt get all the net to you like planned, would have made their loss alot more noticable. ;) 3.5bil net between the 4 of us, clean victory. Kinda humiliating for the opposing team, but that's life.
How was it humiliating, you had double our numbers, stop being a butt about it. You have the top place, there.

Wait, so I know there was Shadow and Dirty Harry in MF...but who were you?
#5
Turbo Discussion / Re: Top 15
July 28, 2010, 11:09:46 PM
Well done Burn, and good win Volk ;)
Sorry I wasn't around near the end of the round, but being the indy, on lower net, I prob couldn't have aided you anyways.

Also well done to Shadow and Dirty Harry for the early competition, and impressive food massing (likewise to Snare for the latter).



Goodbye for now...
#6
Turbo Discussion / Re: Max attacks on turbo
July 20, 2010, 06:44:01 AM
Sorry for double post, but on a related topic....why did Vargarth, in turbo, fail 15 attacks in a row on Scrabble?
I can see no reason why Vargarth would do it intentionally given the game situation...but a few times I see a failed attack, followed by a second failed attack with the same troop type just 3 seconds later.

Why would you attack with rats, get repelled, and then instantly attack with rats again???

Strange, and seems a little dodgy to me.

Perhaps not maxxing to help Scrabble, but maxxing so no one esle has access to Scrabbles land. I dunno.
Go ahead and explain yourself Vargarth  :P
#7
Turbo Discussion / Re: Early stranglehold
July 16, 2010, 10:14:19 PM
Eh, I knew exactly what needed to be done, but no good indier had turned up until now.
I'd attempted to recrute 2 so far, but the first guy wouldn't have even known how to spell indy, and the second one got as far as changing races to a rat before disappearing.

I knew one would turn up sooner or later, and taking MF down with leaders was always there as a backup plan if things got too out of hand.
#8
Turbo Discussion / Re: Max attacks on turbo
July 14, 2010, 09:57:39 AM
Holbies idea sounds good to me...but perhaps thats because I'm a leaderer.

With the current setup, I log in every day to find myself on 5k land...which certainly makes leadering more difficult than if it were only 21 attacks.

It also kills the leader strat where you grab land, make leaders and loyalty until you have 200 or so turns left, then wait for someone to max you down to a good ratio and use remaining turns casting...cos now you get knocked too far over a 175 ratio.

So its all bad news for a leaderer...but it gives indies more of a chance to compete...so maybe 31 attacks is a good thing in that sense.
#9
Clans / Re: The Magnum Force
July 14, 2010, 09:45:08 AM
So now you're working with the very punk who was mocking you earlier in this topic?
#10
Turbo Discussion / Re: Early stranglehold
July 14, 2010, 09:39:36 AM
Have to say I'm getting rather fed up with the lack of available land, so the landlock is certainly working.

Power in numbers.
15 people in the game. At most 7 who show an understanding of the game... and 4 of them are in that clan.
Bit excessive.

I thought there was meant to be a strong player base here...where is everyone?