I'm not sure there is a huge practical advantage, it's just a much more elegant way of coding the game to only use resources when required.
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Show posts MenuQuote from: windhound on June 24, 2018, 07:55:22 PM
So.. we're done with the 499 exploit.
Proposed changes for next round:
No aid to players with less than 5000 acres if they have greater than 50 mil net.
Dropping land currently has a floor of 250 acres, that's being raised +1000 every 10 mil net. So if you have 500 mil networth the lowest land you can drop to is 50k.
Remove Standards under 500.
No Kills.
I reserve the right to make mid-round changes if the above isn't enough of a deterrent. tbh I probably should have fixed it this round.
For players who can actually play reasonably well it's embarrassing that you have to exploit loopholes.
And having an invulnerable storehouse is not in the spirit of the game, you know you're being asshats.
Also tempted to add a 3 day delay to any market price changes, or spike the market fee for changing price.
The market is not designed to be a storehouse, that's lame.
Anyways.
Do you guys want a round theme for the next round?
I'm open to suggestions.
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The stench of silence was intensely deafening.
Quote from: Wolf Snare on April 14, 2018, 06:50:30 AM
Actually with chaos and UFA rats can break easier. 400m rats breaks 1b rats and kills 2-15x the targets stockpile per attack. Even failed attacks are ridiculously overpowered with chaos. Last round I failed to break volk over, lost 100k rats and killed 41 million of his. This went on until I could break wth ease in a few attacks.
Stoat losses are much more rounded for some reason. Try it yourself.