Not to whine or anything ;)
but I'm thinking somehting needs to change in the turbo server. the entire game is played in the first 48 hours, and after that you have the top 2 or 3 guys and a bunch much smaller guys getting farmed. all the land pools in the top 3 guys, and never comes back down.
just look at the top ten, it's pretty obvious.
1 Xenocide (#13) 100,234 $92,308,971
2 Armed Forces (#4) 74,465 $57,291,079
3 wolf bite (#9) 61,916 $51,636,540
4 Ereptor's Raiders (#25) 18,128 $17,548,809
5 Earendil Star (#38) 8,319 $10,653,031
6 Swarming Hordes (#45) 7,675 $10,610,502
7 Bringers of Darkness (#66) 10,631 $10,066,450
8 Blood Wake (#40) 9,330 $ 9,632,453
9 Vientoperros ll (#22) 7,531 $ 9,550,768
10 (#18) 5,231 $ 8,803,627
it is starting to lack the fun factor it used to have...
anyone have ideas about how to fix this?
but I'm thinking somehting needs to change in the turbo server. the entire game is played in the first 48 hours, and after that you have the top 2 or 3 guys and a bunch much smaller guys getting farmed. all the land pools in the top 3 guys, and never comes back down.
just look at the top ten, it's pretty obvious.
1 Xenocide (#13) 100,234 $92,308,971
2 Armed Forces (#4) 74,465 $57,291,079
3 wolf bite (#9) 61,916 $51,636,540
4 Ereptor's Raiders (#25) 18,128 $17,548,809
5 Earendil Star (#38) 8,319 $10,653,031
6 Swarming Hordes (#45) 7,675 $10,610,502
7 Bringers of Darkness (#66) 10,631 $10,066,450
8 Blood Wake (#40) 9,330 $ 9,632,453
9 Vientoperros ll (#22) 7,531 $ 9,550,768
10 (#18) 5,231 $ 8,803,627
it is starting to lack the fun factor it used to have...
anyone have ideas about how to fix this?